Privacy
Last updated: September 10, 2026
This page is deliberately written in plain language. It describes how the site actually behaves; it is not legal advice.
What is collected
Nothing. parvamachina.com has no accounts, no sign-in, no profiles, no forms and no newsletter. It never asks for your name, your email address or anything else — and it would have nowhere to put them if it did.
There is no analytics tool, no ad tool, no heatmap, no session recorder and no crash reporter on this site. That is guaranteed by the build itself: there is no party for these pages to talk to other than the server that serves them, and the security headers the site sends make the browser enforce it.
Third parties
None. No fonts pulled from another domain, no maps, no embedded video, no share widgets, no consent platform. The fonts are served from this site’s own origin; after the first load your browser connects to no other address.
You can test this yourself: open the network tab in your browser’s developer tools and reload the page. Only parvamachina.com addresses appear.
Server logs
Whoever hosts the site keeps ordinary request logs, as every web server does: IP address, requested address and the browser’s user agent. Those logs are kept for operational purposes only and are not tied to any profile — because there is no such thing as a profile here.
The games
The games themselves run separately from this site and each has its own privacy policy. All three behave the same way: after the first load they make no network requests at all, and saves and settings stay only on your device. See the game’s own site for the details.
Changes to this policy
If the site starts doing something this page does not describe, this page changes first and the date above changes with it. Anything that would require collecting data would be an openly announced decision, not a quiet edit here.
Questions
Ask by email: info@muhammetsafak.com.tr. That is the only channel this project has; there is no contact form, because a form needs a server.